Harbinger

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Harbingers are a secret order of warriors charged with maintaining the balance of force within the world. With the coming of Ragnarok, and the possible revival of Odin, Loki, and Zeus, they have emerged from the shadows to ensure no one force is more powerful than the other. Armed with a menacing scythe and mastery over soul and psychic powers, they impose their will in almost all combat situations. They’re considered a hybrid class capable of fulfilling different roles in combat.


To see what skills the Harbinger can learn, see the Skill page.

To see what the Harbinger's equipment looks like, see the Gear and Weapon page.



Summary



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The deadly Harbinger has the ability to reap the souls of their enemies. Armed with a menacing scythe and mastery over soul and psychic powers, they impose their will in almost all combat situations.


Archetype:

  • Close Combat Magical Attack

Primary Stat:

  • Spirit

Secondary Stat:

  • Intellect

Elements:

  • All

Strengths:

  • Variety of self-buffs
  • Ability to take on different roles
  • Versatile in any combat situation

Weakness:

  • They Lack Endurance
  • Consume MP Quickly.




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